blob: 00aed6697e5b7f27d7f2171c9a2622ba025c033a [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_51ec82() {
arg_0[1] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_51ec82();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_51ec82();
}