blob: c2d13d6d5bd5bf9bb132907fd25439015d570f5e [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_74886f() {
arg_0[1] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_74886f();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_74886f();
}