blob: c90af061b22ab48917987d125414dae6a0dc3b3c [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_976636() {
arg_0[1u] = (1).xxxx;
}
void fragment_main() {
textureStore_976636();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_976636();
}