SKIP: FAILED | |
void f() { | |
matrix<float16_t, 4, 2> v = matrix<float16_t, 4, 2>((float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx); | |
} | |
[numthreads(1, 1, 1)] | |
void unused_entry_point() { | |
} | |
FXC validation failure: | |
c:\src\dawn\Shader@0x000001CC16AC0270(3,10-18): error X3000: syntax error: unexpected token 'float16_t' | |