blob: 4b24b145b21b39980a24d92f71842512512caa08 [file] [log] [blame]
SKIP: FAILED
struct main_out {
float4 x_GLF_color_1;
};
struct main_outputs {
float4 main_out_x_GLF_color_1 : SV_Target0;
};
cbuffer cbuffer_x_8 : register(b0) {
uint4 x_8[4];
};
static float4 x_GLF_color = (0.0f).xxxx;
void main_1() {
int x = 0;
float4 matrix_u = (0.0f).xxxx;
int b = 0;
float4 matrix_b = (0.0f).xxxx;
float4 x_42 = (0.0f).xxxx;
x = 4;
{
while(true) {
if ((x >= 1)) {
} else {
break;
}
int x_11 = x;
matrix_u[x_11] = 1.0f;
{
x = (x - 1);
}
continue;
}
}
b = 4;
{
while(true) {
if ((asfloat(x_8[0u].x) < -1.0f)) {
} else {
break;
}
int x_14 = b;
if ((b > 1)) {
x_42 = min(matrix_b, matrix_b);
} else {
x_42 = matrix_u;
}
matrix_b[x_14] = x_42.y;
{
b = (b - 1);
}
continue;
}
}
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
}
main_out main_inner() {
main_1();
main_out v = {x_GLF_color};
return v;
}
main_outputs main() {
main_out v_1 = main_inner();
main_outputs v_2 = {v_1.x_GLF_color_1};
return v_2;
}
FXC validation failure:
c:\src\dawn\Shader@0x0000022FEE4555D0(28,7-20): error X3504: literal loop terminated early due to out of bounds array access
c:\src\dawn\Shader@0x0000022FEE4555D0(22,5-15): warning X3557: loop only executes for 0 iteration(s), forcing loop to unroll