blob: e5ee35a4ecfbf51ac03449ec268e56d8fa3ec5bf [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba8unorm, read_write>;
fn textureLoad_666010() -> vec4<f32> {
var res : vec4<f32> = textureLoad(arg_0, 1u);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_666010();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_666010();
}