blob: 3f6398972413f1c2f4eb0e9883c2b5610ad88a3a [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32float, read_write>;
fn textureLoad_67d826() -> vec4<f32> {
var res : vec4<f32> = textureLoad(arg_0, vec2<i32>(1i), 1u);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_67d826();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_67d826();
}