blob: d4d1f37340154e03cd90c5e3dbb7b145ec3ba1ad [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, rg32f) uniform highp image2D arg_0;
vec4 textureLoad_b4d6c4() {
vec4 res = imageLoad(arg_0, ivec2(uvec2(1u)));
return res;
}
void main() {
v.inner = textureLoad_b4d6c4();
}
#version 460
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, rg32f) uniform highp image2D arg_0;
vec4 textureLoad_b4d6c4() {
vec4 res = imageLoad(arg_0, ivec2(uvec2(1u)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_b4d6c4();
}