blob: 6933530e0645ef97a5de1b6b667216c25f5ed5d4 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba16uint, read_write>;
fn textureLoad_02c48d() -> vec4<u32> {
var arg_1 = vec3<u32>(1u);
var res : vec4<u32> = textureLoad(arg_0, arg_1);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_02c48d();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_02c48d();
}