blob: 8b6eddf608fbf624db20c7249909eb9e3b1a09d3 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
Texture1D<uint4> arg_0 : register(t0, space1);
uint4 textureLoad_1561a7() {
int arg_1 = 1;
uint4 res = arg_0.Load(int2(arg_1, 0));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, asuint(textureLoad_1561a7()));
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, asuint(textureLoad_1561a7()));
return;
}
struct VertexOutput {
float4 pos;
uint4 prevent_dce;
};
struct tint_symbol_1 {
nointerpolation uint4 prevent_dce : TEXCOORD0;
float4 pos : SV_Position;
};
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = textureLoad_1561a7();
return tint_symbol;
}
tint_symbol_1 vertex_main() {
VertexOutput inner_result = vertex_main_inner();
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}