blob: 48c8c4d6b70f8e244fe965f154c27b68a594dcbf [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device int4* prevent_dce;
texture2d<int, access::read_write> arg_0;
};
int4 textureLoad_aa6130(tint_module_vars_struct tint_module_vars) {
int2 arg_1 = int2(1);
int4 res = tint_module_vars.arg_0.read(uint2(arg_1));
return res;
}
fragment void fragment_main(device int4* prevent_dce [[buffer(0)]], texture2d<int, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_aa6130(tint_module_vars);
}
kernel void compute_main(device int4* prevent_dce [[buffer(0)]], texture2d<int, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_aa6130(tint_module_vars);
}