blob: ea1e82367d778f9669ab363db53e62b06db5b396 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device int4* prevent_dce;
texture2d_array<int, access::read_write> arg_0;
};
int4 textureLoad_e2b3a1(tint_module_vars_struct tint_module_vars) {
uint2 arg_1 = uint2(1u);
int arg_2 = 1;
int4 res = tint_module_vars.arg_0.read(arg_1, arg_2);
return res;
}
fragment void fragment_main(device int4* prevent_dce [[buffer(0)]], texture2d_array<int, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_e2b3a1(tint_module_vars);
}
kernel void compute_main(device int4* prevent_dce [[buffer(0)]], texture2d_array<int, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_e2b3a1(tint_module_vars);
}