Rolling 5 dependencies

Roll third_party/SPIRV-Tools/ 4c027048d..25ede1ced (8 commits)

https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/4c027048d88b..25ede1ced679

$ git log 4c027048d..25ede1ced --date=short --no-merges --format='%ad %ae %s'
2020-03-16 jmadill Roll external/spirv-headers/ 30ef660ce..a17e17e36 (1 commit) (#3230)
2020-03-13 vasniktel Update dependencies (#3228)
2020-03-12 greg Instrument: Debug Printf support (#3215)
2020-03-12 vasniktel spirv-fuzz: Support OpPhi when adding dead break and continue (#3225)
2020-03-12 afdx spirv-fuzz: Fix vector width issue in 'add equation instructions' pass (#3223)
2020-03-09 jbolz Allow sampledimage types as operand of OpCopyObject (#3222)
2020-03-09 vasniktel spirv-fuzz: Remove duplicated functionality (#3220)
2020-03-09 andreperezmaselco.developer spirv-fuzz: Allow OpPhi operand to be replaced with a composite synonym (#3221)

Roll third_party/glslang/ f333272eb..4b2483ee8 (7 commits)

https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/f333272eb504..4b2483ee88ab

$ git log f333272eb..4b2483ee8 --date=short --no-merges --format='%ad %ae %s'
2020-03-16 mbechard Fix #2005. Allow multiple compilation units to declare identical push_constant blocks (#2123)
2020-03-11 laddoc Add flag to check whether offset is implicit or explicit (#2031)
2020-03-11 rharrison Use strcmp for all of the extended instruction set checks in the disassembler (#2107)
2020-03-10 jbolz EXT_debug_printf - make escape sequences better match C/C++
2020-03-09 jbolz disable escape sequences for #line and #error
2020-03-09 jbolz Decorate accesschain operand for nonuniform UBO loads
2020-03-09 jbolz Allow nonuniformEXT() on sampler types.

Roll third_party/shaderc/ 14f128e8d..a7657e4fa (2 commits)

https://chromium.googlesource.com/external/github.com/google/shaderc/+log/14f128e8dc29..a7657e4fa2fe

$ git log 14f128e8d..a7657e4fa --date=short --no-merges --format='%ad %ae %s'
2020-03-13 rharrison Rolling 2 dependencies (#999)
2020-03-12 rharrison Rolling 5 dependencies and updating expectations (#997)

Roll third_party/spirv-cross/ 7d42fd7f7..65aa0c35d (1 commit)

https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross/+log/7d42fd7f7b8b..65aa0c35d6c2

$ git log 7d42fd7f7..65aa0c35d --date=short --no-merges --format='%ad %ae %s'
2020-03-10 post include/spirv_cross: Fix typo.

Roll third_party/spirv-headers/ d9ce9ca52..a17e17e36 (2 commits)

https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers/+log/d9ce9ca52ffe..a17e17e36da4

$ git log d9ce9ca52..a17e17e36 --date=short --no-merges --format='%ad %ae %s'
2020-03-13 jmadill Add missing header to BUILD.gn.
2020-03-09 stevenperron Export NonSemanticDebugPrintf.h in bazel build

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers

Change-Id: Ie5906a75f3599673698846bb0f465432990f40f1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17080
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
1 file changed
tree: 39418bceb065474b41d54a3768f27469cc6dce9d
  1. build_overrides/
  2. docs/
  3. examples/
  4. generator/
  5. infra/
  6. scripts/
  7. src/
  8. third_party/
  9. .clang-format
  10. .gitattributes
  11. .gitignore
  12. .gn
  13. AUTHORS
  14. BUILD.gn
  15. CMakeLists.txt
  16. codereview.settings
  17. CONTRIBUTING.md
  18. dawn.json
  19. dawn_wire.json
  20. DEPS
  21. LICENSE
  22. OWNERS
  23. PRESUBMIT.py
  24. README.chromium
  25. README.md
README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.