| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| struct frexp_result_vec2_f32 { |
| float2 fract; |
| int2 exp; |
| }; |
| frexp_result_vec2_f32 tint_frexp(float2 param_0) { |
| frexp_result_vec2_f32 result; |
| result.fract = frexp(param_0, result.exp); |
| return result; |
| } |
| |
| kernel void tint_symbol() { |
| float2 const runtime_in = float2(1.25f, 3.75f); |
| frexp_result_vec2_f32 res = frexp_result_vec2_f32{.fract=float2(0.625f, 0.9375f), .exp=int2(1, 2)}; |
| res = tint_frexp(runtime_in); |
| frexp_result_vec2_f32 const tint_symbol_1 = frexp_result_vec2_f32{.fract=float2(0.625f, 0.9375f), .exp=int2(1, 2)}; |
| res = tint_symbol_1; |
| float2 const fract = res.fract; |
| int2 const exp = res.exp; |
| return; |
| } |
| |