blob: f39ea10cb806b25009dbeeb20e98bc520b6f6c8a [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
ivec4 tint_symbol;
} v;
layout(binding = 0, rg32i) uniform highp iimage2D arg_0;
ivec4 textureLoad_469912() {
int arg_1 = 1;
ivec4 res = imageLoad(arg_0, ivec2(ivec2(arg_1, 0)));
return res;
}
void main() {
v.tint_symbol = textureLoad_469912();
}
#version 460
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
ivec4 tint_symbol;
} v;
layout(binding = 0, rg32i) uniform highp iimage2D arg_0;
ivec4 textureLoad_469912() {
int arg_1 = 1;
ivec4 res = imageLoad(arg_0, ivec2(ivec2(arg_1, 0)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.tint_symbol = textureLoad_469912();
}