Enhance 16-bit UNORM/SNORM format capabilities with TextureFormatsTier1 This commit enables RENDER_ATTACHMENT, blendable, and multisampling support, as well as STORAGE_BINDING (read-only and write-only), for R16Unorm, R16Snorm, RG16Unorm, RG16Snorm, RGBA16Unorm, and RGBA16Snorm texture formats. These new capabilities are conditional on the texture-formats-tier1 feature being enabled. Bug: 421941589 Change-Id: Ic1321ae788338c07d86c1ca6eba825fc5d7871f8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/247975 Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Shanxing Mei <shanxing.mei@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.