commit | 988f19e208bbc10cfc34dc01e800ebdcc54d1988 | [log] [tgz] |
---|---|---|
author | Bryan Bernhart <bryan.bernhart@intel.com> | Mon Aug 17 17:47:15 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Aug 17 17:47:15 2020 +0000 |
tree | 7e20fdc1fe7eec26b1c9f293c1c9fb8270b89ba7 | |
parent | 5e9b29fab92d6d79125555ea0d84afde9ace908b [diff] |
Pool sub-allocated resource heaps. Allow resource heaps to be recycled when no longer used. BUG=dawn:496 Change-Id: I36518f8b0c0b26d2cceecc4e7b05e00a5fd5bd25 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26126 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.