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// Copyright 2022 The Dawn & Tint Authors
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#ifndef SRC_TINT_LANG_CORE_IR_MODULE_H_
#define SRC_TINT_LANG_CORE_IR_MODULE_H_
#include <memory>
#include <string>
#include <utility>
#include "src/tint/lang/core/constant/manager.h"
#include "src/tint/lang/core/ir/block.h"
#include "src/tint/lang/core/ir/constant.h"
#include "src/tint/lang/core/ir/function.h"
#include "src/tint/lang/core/ir/instruction.h"
#include "src/tint/lang/core/ir/value.h"
#include "src/tint/lang/core/type/manager.h"
#include "src/tint/utils/containers/const_propagating_ptr.h"
#include "src/tint/utils/containers/filtered_iterator.h"
#include "src/tint/utils/containers/vector.h"
#include "src/tint/utils/diagnostic/source.h"
#include "src/tint/utils/id/generation_id.h"
#include "src/tint/utils/memory/block_allocator.h"
#include "src/tint/utils/result/result.h"
#include "src/tint/utils/symbol/symbol_table.h"
namespace tint::core::ir {
/// Main module class for the IR.
class Module {
/// Program Id required to create other components
GenerationID prog_id_;
/// Map of value to name
Hashmap<const Value*, Symbol, 32> value_to_name_;
/// A predicate function that returns true if the instruction or value is alive.
struct IsAlive {
bool operator()(const Instruction* instruction) const { return instruction->Alive(); }
bool operator()(const Value* value) const { return value->Alive(); }
};
public:
/// Constructor
Module();
/// Move constructor
/// @param o the module to move from
Module(Module&& o);
/// Destructor
~Module();
/// Move assign
/// @param o the module to assign from
/// @returns a reference to this module
Module& operator=(Module&& o);
/// Creates a new `TYPE` instruction owned by the module
/// When the Module is destructed the object will be destructed and freed.
/// @param args the arguments to pass to the constructor
/// @returns the pointer to the instruction
template <typename TYPE, typename... ARGS>
TYPE* CreateInstruction(ARGS&&... args) {
return allocators_.instructions.Create<TYPE>(NextInstructionId(),
std::forward<ARGS>(args)...);
}
/// Creates a new `TYPE` value owned by the module
/// When the Module is destructed the object will be destructed and freed.
/// @param args the arguments to pass to the constructor
/// @returns the pointer to the value
template <typename TYPE, typename... ARGS>
TYPE* CreateValue(ARGS&&... args) {
return allocators_.values.Create<TYPE>(std::forward<ARGS>(args)...);
}
/// @param inst the instruction
/// @return the name of the given instruction, or an invalid symbol if the instruction is not
/// named or does not have a single return value.
Symbol NameOf(const Instruction* inst) const;
/// @param value the value
/// @return the name of the given value, or an invalid symbol if the value is not named.
Symbol NameOf(const Value* value) const;
/// @param inst the instruction to set the name of
/// @param name the desired name of the value. May be suffixed on collision.
/// @note requires the instruction be a single result instruction.
void SetName(Instruction* inst, std::string_view name);
/// @param value the value to name.
/// @param name the desired name of the value. May be suffixed on collision.
void SetName(Value* value, std::string_view name);
/// @param value the value to name
/// @param name the desired name of the value
void SetName(Value* value, Symbol name);
/// Removes the name from @p value
/// @param value the value to remove the name from
void ClearName(Value* value);
/// @return the type manager for the module
core::type::Manager& Types() { return constant_values.types; }
/// @return the type manager for the module
const core::type::Manager& Types() const { return constant_values.types; }
/// @returns a iterable of all the alive instructions
FilteredIterable<IsAlive, BlockAllocator<Instruction>::View> Instructions() {
return {allocators_.instructions.Objects()};
}
/// @returns a iterable of all the alive instructions
FilteredIterable<IsAlive, BlockAllocator<Instruction>::ConstView> Instructions() const {
return {allocators_.instructions.Objects()};
}
/// @returns a iterable of all the alive values
FilteredIterable<IsAlive, BlockAllocator<Value>::View> Values() {
return {allocators_.values.Objects()};
}
/// @returns a iterable of all the alive values
FilteredIterable<IsAlive, BlockAllocator<Value>::ConstView> Values() const {
return {allocators_.values.Objects()};
}
/// @returns the functions in the module, in dependency order
Vector<Function*, 16> DependencyOrderedFunctions();
/// @returns the functions in the module, in dependency order
Vector<const Function*, 16> DependencyOrderedFunctions() const;
/// The block allocator
BlockAllocator<Block> blocks;
/// The constant value manager
core::constant::Manager constant_values;
/// List of functions in the module.
Vector<ConstPropagatingPtr<Function>, 8> functions;
/// The block containing module level declarations, if any exist.
ConstPropagatingPtr<Block> root_block;
/// The symbol table for the module
SymbolTable symbols{prog_id_};
/// The map of core::constant::Value to their ir::Constant.
Hashmap<const core::constant::Value*, ir::Constant*, 16> constants;
private:
/// @returns the next instruction id for this module
Instruction::Id NextInstructionId() { return next_instruction_id_++; }
/// The various BlockAllocators for the module
struct {
/// The instruction allocator
BlockAllocator<Instruction> instructions;
/// The value allocator
BlockAllocator<Value> values;
} allocators_;
Instruction::Id next_instruction_id_ = 0;
};
} // namespace tint::core::ir
#endif // SRC_TINT_LANG_CORE_IR_MODULE_H_