| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_NATIVE_EXTERNALTEXTURE_H_ |
| #define SRC_DAWN_NATIVE_EXTERNALTEXTURE_H_ |
| |
| #include <array> |
| |
| #include "dawn/native/Error.h" |
| #include "dawn/native/Forward.h" |
| #include "dawn/native/ObjectBase.h" |
| #include "dawn/native/Subresource.h" |
| |
| namespace dawn::native { |
| |
| class TextureViewBase; |
| |
| struct ExternalTextureParams { |
| uint32_t numPlanes; |
| // TODO(crbug.com/dawn/1466): Only go as few steps as necessary. |
| uint32_t doYuvToRgbConversionOnly; |
| std::array<uint32_t, 2> padding; |
| std::array<float, 12> yuvToRgbConversionMatrix; |
| std::array<float, 8> gammaDecodingParams = {}; |
| std::array<float, 8> gammaEncodingParams = {}; |
| std::array<float, 12> gamutConversionMatrix = {}; |
| std::array<float, 6> coordTransformMatrix = {}; |
| }; |
| |
| MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device, |
| const ExternalTextureDescriptor* descriptor); |
| |
| class ExternalTextureBase : public ApiObjectBase { |
| public: |
| static ResultOrError<Ref<ExternalTextureBase>> Create( |
| DeviceBase* device, |
| const ExternalTextureDescriptor* descriptor); |
| |
| BufferBase* GetParamsBuffer() const; |
| const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>& GetTextureViews() const; |
| ObjectType GetType() const override; |
| |
| const Extent2D& GetVisibleSize() const; |
| const Origin2D& GetVisibleOrigin() const; |
| |
| MaybeError ValidateCanUseInSubmitNow() const; |
| static ExternalTextureBase* MakeError(DeviceBase* device); |
| |
| void APIExpire(); |
| void APIDestroy(); |
| void APIRefresh(); |
| |
| protected: |
| ExternalTextureBase(DeviceBase* device, const ExternalTextureDescriptor* descriptor); |
| void DestroyImpl() override; |
| |
| MaybeError Initialize(DeviceBase* device, const ExternalTextureDescriptor* descriptor); |
| |
| ~ExternalTextureBase() override; |
| |
| private: |
| enum class ExternalTextureState { Active, Expired, Destroyed }; |
| ExternalTextureBase(DeviceBase* device, ObjectBase::ErrorTag tag); |
| |
| MaybeError ValidateRefresh(); |
| MaybeError ValidateExpire(); |
| |
| Ref<TextureBase> mPlaceholderTexture; |
| Ref<BufferBase> mParamsBuffer; |
| std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat> mTextureViews; |
| |
| // TODO(dawn:1082) Use the visible size and origin in the external texture shader |
| // code to sample video content. |
| Origin2D mVisibleOrigin; |
| Extent2D mVisibleSize; |
| |
| ExternalTextureState mState; |
| }; |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_EXTERNALTEXTURE_H_ |