| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct SB_RW { |
| /* 0x0000 */ atomic_uint arg_0; |
| }; |
| |
| uint atomicLoad_fe6cc3(device SB_RW* const tint_symbol) { |
| uint res = atomic_load_explicit(&((*(tint_symbol)).arg_0), memory_order_relaxed); |
| return res; |
| } |
| |
| fragment void fragment_main(device uint* tint_symbol_1 [[buffer(0)]], device SB_RW* tint_symbol_2 [[buffer(1)]]) { |
| *(tint_symbol_1) = atomicLoad_fe6cc3(tint_symbol_2); |
| return; |
| } |
| |
| kernel void compute_main(device uint* tint_symbol_3 [[buffer(0)]], device SB_RW* tint_symbol_4 [[buffer(1)]]) { |
| *(tint_symbol_3) = atomicLoad_fe6cc3(tint_symbol_4); |
| return; |
| } |
| |