| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct tint_module_vars_struct { |
| device int* prevent_dce; |
| }; |
| |
| struct VertexOutput { |
| float4 pos; |
| int prevent_dce; |
| }; |
| |
| struct vertex_main_outputs { |
| float4 VertexOutput_pos [[position]]; |
| int VertexOutput_prevent_dce [[user(locn0)]] [[flat]]; |
| }; |
| |
| int tint_dot(int3 lhs, int3 rhs) { |
| return (((lhs * rhs)[0u] + (lhs * rhs)[1u]) + (lhs * rhs)[2u]); |
| } |
| |
| int dot_f1312c() { |
| int3 arg_0 = int3(1); |
| int3 arg_1 = int3(1); |
| int res = tint_dot(arg_0, arg_1); |
| return res; |
| } |
| |
| fragment void fragment_main(device int* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = dot_f1312c(); |
| } |
| |
| kernel void compute_main(device int* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = dot_f1312c(); |
| } |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput out = {}; |
| out.pos = float4(0.0f); |
| out.prevent_dce = dot_f1312c(); |
| return out; |
| } |
| |
| vertex vertex_main_outputs vertex_main() { |
| VertexOutput const v = vertex_main_inner(); |
| vertex_main_outputs tint_wrapper_result = {}; |
| tint_wrapper_result.VertexOutput_pos = v.pos; |
| tint_wrapper_result.VertexOutput_prevent_dce = v.prevent_dce; |
| return tint_wrapper_result; |
| } |