commit | 9f0b827df13bff9c6d9b95e2dae72a1c3102b239 | [log] [tgz] |
---|---|---|
author | Carl Woffenden <cwoffenden@gmail.com> | Mon Jan 04 13:28:29 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Jan 04 13:28:29 2021 +0000 |
tree | 16efdaa876f88da0c1501265f2b0ca9bd0eae437 | |
parent | 86980018b3f2786aeb5ded1220ec94bc927fa6b2 [diff] |
Minor fix to build with MSVC: Removes constructor ambiguity Fixes error C2440: 'return': cannot convert from 'dawn_native::Aspect' to 'Result<dawn_native::Aspect,dawn_native::ErrorData>' Change-Id: Ia63ced7fe9582c88a4173db008226733bdd06cac Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36080 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.