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// Copyright 2020 The Dawn & Tint Authors
//
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#ifndef SRC_TINT_LANG_WGSL_INSPECTOR_ENTRY_POINT_H_
#define SRC_TINT_LANG_WGSL_INSPECTOR_ENTRY_POINT_H_
#include <optional>
#include <string>
#include <tuple>
#include <vector>
#include "src/tint/api/common/override_id.h"
#include "src/tint/lang/wgsl/ast/interpolate_attribute.h"
#include "src/tint/lang/wgsl/ast/pipeline_stage.h"
namespace tint::inspector {
/// Base component type of a stage variable.
enum class ComponentType : uint8_t {
kF32,
kU32,
kI32,
kF16,
kUnknown,
};
/// Composition of components of a stage variable.
enum class CompositionType : uint8_t {
kScalar,
kVec2,
kVec3,
kVec4,
kUnknown,
};
/// Types of `pixel_local` variable members.
enum class PixelLocalMemberType : uint8_t {
kF32,
kU32,
kI32,
kUnknown,
};
/// Type of interpolation of a stage variable.
enum class InterpolationType : uint8_t { kPerspective, kLinear, kFlat, kUnknown };
/// Type of interpolation sampling of a stage variable.
enum class InterpolationSampling : uint8_t {
kNone,
kCenter,
kCentroid,
kSample,
kFirst,
kEither,
kUnknown
};
/// Reflection data about an entry point input or output.
struct StageVariable {
/// Constructor
StageVariable();
/// Copy constructor
/// @param other the StageVariable to copy
StageVariable(const StageVariable& other);
/// Destructor
~StageVariable();
/// Name of the variable in the shader. (including struct nested accessing, e.g. 'struct.var')
std::string name;
/// Name of the variable itself. (e.g. 'var')
std::string variable_name;
/// Attributes applied to the variable
struct {
/// Value of the location attribute, if set.
std::optional<uint32_t> location;
/// Value of the color attribute, if set.
std::optional<uint32_t> color;
/// Value of the blend_src attribute, if set.
std::optional<uint32_t> blend_src;
} attributes;
/// Scalar type that the variable is composed of.
ComponentType component_type = ComponentType::kUnknown;
/// How the scalars are composed for the variable.
CompositionType composition_type = CompositionType::kUnknown;
/// Interpolation type of the variable.
InterpolationType interpolation_type = InterpolationType::kUnknown;
/// Interpolation sampling of the variable.
InterpolationSampling interpolation_sampling = InterpolationSampling::kUnknown;
};
/// Reflection data about an override variable referenced by an entry point
struct Override {
/// Name of the override
std::string name;
/// ID of the override
OverrideId id;
/// Type of the scalar
enum class Type {
kBool,
kFloat32,
kUint32,
kInt32,
kFloat16,
};
/// Type of the scalar
Type type;
/// Does this override have an initializer?
bool is_initialized = false;
/// Does this override have a numeric ID specified explicitly?
bool is_id_specified = false;
};
/// The pipeline stage
enum class PipelineStage { kVertex, kFragment, kCompute };
/// WorkgroupSize describes the dimensions of the workgroup grid for a compute shader.
struct WorkgroupSize {
/// The 'x' dimension of the workgroup grid
uint32_t x = 1;
/// The 'y' dimension of the workgroup grid
uint32_t y = 1;
/// The 'z' dimension of the workgroup grid
uint32_t z = 1;
};
/// Reflection data for an entry point in the shader.
struct EntryPoint {
/// Constructors
EntryPoint();
/// Copy Constructor
EntryPoint(EntryPoint&);
/// Move Constructor
EntryPoint(EntryPoint&&);
~EntryPoint();
/// The entry point name
std::string name;
/// Remapped entry point name in the backend
std::string remapped_name;
/// The entry point stage
PipelineStage stage;
/// The workgroup size. If PipelineStage is kCompute and this holds no value, then the workgroup
/// size is derived from an override-expression. In this situation you first need to run the
/// tint::ast::transform::SubstituteOverride transform before using the inspector.
std::optional<WorkgroupSize> workgroup_size;
/// The total size in bytes of all Workgroup storage-class storage accessed via the entry point.
uint32_t workgroup_storage_size = 0;
/// The total size in bytes of all push_constant variables accessed by the entry point.
uint32_t push_constant_size = 0;
/// List of the input variable accessed via this entry point.
std::vector<StageVariable> input_variables;
/// List of the output variable accessed via this entry point.
std::vector<StageVariable> output_variables;
/// List of the pipeline overridable constants accessed via this entry point.
std::vector<Override> overrides;
/// List of the variable types used in the `pixel_local` block accessed by this entry point (if
/// any).
std::vector<PixelLocalMemberType> pixel_local_members;
/// Does the entry point use the sample_mask builtin as an input builtin
/// variable.
bool input_sample_mask_used = false;
/// Does the entry point use the sample_mask builtin as an output builtin
/// variable.
bool output_sample_mask_used = false;
/// Does the entry point use the position builtin as an input builtin
/// variable.
bool input_position_used = false;
/// Does the entry point use the front_facing builtin
bool front_facing_used = false;
/// Does the entry point use the sample_index builtin
bool sample_index_used = false;
/// Does the entry point use the num_workgroups builtin
bool num_workgroups_used = false;
/// Does the entry point use the frag_depth builtin
bool frag_depth_used = false;
/// Does the entry point use the vertex_index builtin
bool vertex_index_used = false;
/// Does the entry point use the instance_index builtin
bool instance_index_used = false;
/// Does the entry point have a textureLoad call with a texture_depth??? texture
bool has_texture_load_with_depth_texture = false;
/// The array length of the clip_distances builtin. Holding no value means the clip_distances
/// is not used.
std::optional<uint32_t> clip_distances_size;
};
} // namespace tint::inspector
#endif // SRC_TINT_LANG_WGSL_INSPECTOR_ENTRY_POINT_H_