blob: bf169dd0b6793e413a7e8bde6ffa5f03acd89e8b [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_2d_array<rgba8snorm>;
fn textureNumLayers_e31be1() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLayers_e31be1();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_e31be1();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_e31be1();
}