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dawn
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dawn
/
9ff0274062ffa8efed52f9e78f282cc22415800d
/
.
/
test
/
tint
/
expressions
/
binary
/
add
/
scalar-scalar
/
f32.wgsl.expected.ir.glsl
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#version 310 es
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
float
a
=
1.0f
;
float
b
=
2.0f
;
float
r
=
(
a
+
b
);
}