#version 310 es | |
struct _A { | |
int _B; | |
}; | |
layout(binding = 0, std430) | |
buffer tint_symbol_1_1_ssbo { | |
int tint_symbol; | |
} v; | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
_A c = _A(0); | |
int d = c._B; | |
v.tint_symbol = (c._B + d); | |
} |