#version 310 es | |
struct SSBO { | |
mat2 m; | |
}; | |
layout(binding = 0, std430) | |
buffer tint_symbol_1_1_ssbo { | |
SSBO tint_symbol; | |
} v_1; | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
mat2 v = v_1.tint_symbol.m; | |
v_1.tint_symbol.m = v; | |
} |