| struct ComputeInputs { |
| uint3 local_invocation_id; |
| uint local_invocation_index; |
| uint3 global_invocation_id; |
| uint3 workgroup_id; |
| }; |
| struct tint_symbol_1 { |
| uint3 local_invocation_id : SV_GroupThreadID; |
| uint local_invocation_index : SV_GroupIndex; |
| uint3 global_invocation_id : SV_DispatchThreadID; |
| uint3 workgroup_id : SV_GroupID; |
| }; |
| |
| void main_inner(ComputeInputs inputs) { |
| const uint foo = (((inputs.local_invocation_id.x + inputs.local_invocation_index) + inputs.global_invocation_id.x) + inputs.workgroup_id.x); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void main(tint_symbol_1 tint_symbol) { |
| const ComputeInputs tint_symbol_2 = {tint_symbol.local_invocation_id, tint_symbol.local_invocation_index, tint_symbol.global_invocation_id, tint_symbol.workgroup_id}; |
| main_inner(tint_symbol_2); |
| return; |
| } |