static uint x_1[1] = (uint[1])0; | |
void main_1() { | |
const uint x_3 = x_1[0]; | |
return; | |
} | |
struct tint_symbol_1 { | |
uint x_1_param : SV_Coverage; | |
}; | |
void main_inner(uint x_1_param) { | |
x_1[0] = x_1_param; | |
main_1(); | |
} | |
void main(tint_symbol_1 tint_symbol) { | |
main_inner(tint_symbol.x_1_param); | |
return; | |
} |