| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_array_wrapper { |
| int arr[1]; |
| }; |
| struct main_out { |
| uint x_1_1; |
| }; |
| struct tint_symbol_1 { |
| uint x_1_1 [[sample_mask]]; |
| }; |
| |
| void main_1(thread tint_array_wrapper* const tint_symbol_3) { |
| (*(tint_symbol_3)).arr[0] = 12; |
| return; |
| } |
| |
| main_out tint_symbol_inner(thread tint_array_wrapper* const tint_symbol_4) { |
| main_1(tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_1_1=as_type<uint>((*(tint_symbol_4)).arr[0])}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol() { |
| thread tint_array_wrapper tint_symbol_5 = {}; |
| main_out const inner_result = tint_symbol_inner(&(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_1_1 = inner_result.x_1_1; |
| return wrapper_result; |
| } |
| |