| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void func_i1_(inout int x) { |
| int a = 0; |
| int data[9] = (int[9])0; |
| int temp[2] = (int[2])0; |
| int i = 0; |
| bool x_95 = false; |
| bool x_96_phi = false; |
| a = 0; |
| data[0] = 5; |
| while (true) { |
| const int x_56 = a; |
| const int x_57 = x; |
| if ((x_56 <= x_57)) { |
| } else { |
| break; |
| } |
| if ((a <= 10)) { |
| const int x_64 = a; |
| const int x_69 = data[min(a, 0)]; |
| temp[min(x_64, 1)] = x_69; |
| a = (a + 1); |
| } |
| } |
| i = 0; |
| { |
| for(; (i < 2); i = (i + 1)) { |
| const int x_80 = i; |
| const int x_82 = temp[0]; |
| data[x_80] = (x_82 + i); |
| } |
| } |
| const int x_89 = data[0]; |
| const bool x_90 = (x_89 == 5); |
| x_96_phi = x_90; |
| if (x_90) { |
| const int x_94 = data[1]; |
| x_95 = (x_94 == 6); |
| x_96_phi = x_95; |
| } |
| if (x_96_phi) { |
| x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| } else { |
| x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| } |
| return; |
| } |
| |
| void main_1() { |
| int i_1 = 0; |
| int param = 0; |
| i_1 = 1; |
| { |
| for(; (i_1 < 6); i_1 = (i_1 + 1)) { |
| param = i_1; |
| func_i1_(param); |
| } |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| return tint_symbol_1; |
| } |
| |
| tint_symbol main() { |
| const main_out inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |