| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[5]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[2]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf1& x_6, constant buf0& x_9, thread float4* const tint_symbol_3) { |
| float4 v = 0.0f; |
| int i = 0; |
| int const x_40 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| int const x_43 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| int const x_46 = x_6.x_GLF_uniform_int_values.arr[3].el; |
| int const x_49 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| v = float4(float(x_40), float(x_43), float(x_46), float(x_49)); |
| int const x_53 = x_6.x_GLF_uniform_int_values.arr[4].el; |
| i = x_53; |
| while (true) { |
| int const x_58 = i; |
| int const x_60 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_58 < x_60)) { |
| } else { |
| break; |
| } |
| float4 const x_63 = v; |
| float4 const x_64 = v; |
| float4 const x_65 = v; |
| float4 const x_66 = v; |
| int const x_88 = i; |
| float const x_92 = x_9.x_GLF_uniform_float_values.arr[0].el; |
| if ((float4x4(float4(x_63.x, x_63.y, x_63.z, x_63.w), float4(x_64.x, x_64.y, x_64.z, x_64.w), float4(x_65.x, x_65.y, x_65.z, x_65.w), float4(x_66.x, x_66.y, x_66.z, x_66.w))[0u][x_88] > x_92)) { |
| int const x_96 = i; |
| float4 const x_97 = v; |
| float const x_99 = x_9.x_GLF_uniform_float_values.arr[1].el; |
| float const x_102 = x_9.x_GLF_uniform_float_values.arr[0].el; |
| int const x_106 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| v[x_96] = clamp(x_97, float4(x_99, x_99, x_99, x_99), float4(x_102, x_102, x_102, x_102))[x_106]; |
| } |
| { |
| int const x_109 = i; |
| i = as_type<int>((as_type<uint>(x_109) + as_type<uint>(1))); |
| } |
| } |
| float4 const x_111 = v; |
| int const x_113 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| float const x_114 = float(x_113); |
| if (all((x_111 == float4(x_114, x_114, x_114, x_114)))) { |
| int const x_122 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| int const x_125 = x_6.x_GLF_uniform_int_values.arr[4].el; |
| int const x_128 = x_6.x_GLF_uniform_int_values.arr[4].el; |
| int const x_131 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| *(tint_symbol_3) = float4(float(x_122), float(x_125), float(x_128), float(x_131)); |
| } else { |
| int const x_135 = x_6.x_GLF_uniform_int_values.arr[4].el; |
| float const x_136 = float(x_135); |
| *(tint_symbol_3) = float4(x_136, x_136, x_136, x_136); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf1& x_6, constant buf0& x_9, thread float4* const tint_symbol_4) { |
| main_1(x_6, x_9, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]], constant buf0& x_9 [[buffer(0)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, x_9, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |