| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ int zero; |
| }; |
| struct tint_array_wrapper { |
| int arr[2]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_8, thread float4* const tint_symbol_3) { |
| int highSigned = 0; |
| uint highUnsigned = 0u; |
| int i = 0; |
| tint_array_wrapper data = {}; |
| uint i_1 = 0u; |
| bool x_78 = false; |
| bool x_79_phi = false; |
| highSigned = 1; |
| highUnsigned = 2u; |
| i = 0; |
| while (true) { |
| int const x_42 = i; |
| int const x_43 = highSigned; |
| int const x_46 = x_8.zero; |
| if ((x_42 < as_type<int>((as_type<uint>(min(10, x_43)) + as_type<uint>(x_46))))) { |
| } else { |
| break; |
| } |
| int const x_50 = i; |
| data.arr[x_50] = 5; |
| { |
| int const x_52 = i; |
| i = as_type<int>((as_type<uint>(x_52) + as_type<uint>(1))); |
| } |
| } |
| i_1 = 1u; |
| while (true) { |
| uint const x_58 = i_1; |
| uint const x_59 = highUnsigned; |
| int const x_62 = x_8.zero; |
| if ((x_58 < (min(10u, x_59) + as_type<uint>(x_62)))) { |
| } else { |
| break; |
| } |
| uint const x_67 = i_1; |
| data.arr[x_67] = 6; |
| { |
| uint const x_69 = i_1; |
| i_1 = (x_69 + as_type<uint>(1)); |
| } |
| } |
| int const x_72 = data.arr[0]; |
| bool const x_73 = (x_72 == 5); |
| x_79_phi = x_73; |
| if (x_73) { |
| int const x_77 = data.arr[1]; |
| x_78 = (x_77 == 6); |
| x_79_phi = x_78; |
| } |
| bool const x_79 = x_79_phi; |
| if (x_79) { |
| *(tint_symbol_3) = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| } else { |
| *(tint_symbol_3) = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_8, thread float4* const tint_symbol_4) { |
| main_1(x_8, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_8 [[buffer(0)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_8, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |