| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[5]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, thread float4* const tint_symbol_3) { |
| int a = 0; |
| int b = 0; |
| int c = 0; |
| bool x_76 = false; |
| bool x_83 = false; |
| bool x_77_phi = false; |
| bool x_84_phi = false; |
| int const x_31 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| a = x_31; |
| int const x_33 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| b = x_33; |
| c = 1; |
| while (true) { |
| int const x_38 = b; |
| int const x_40 = x_6.x_GLF_uniform_int_values.arr[4].el; |
| int const x_42 = a; |
| if (((x_38 < x_40) && (x_42 < 10))) { |
| } else { |
| break; |
| } |
| int const x_46 = c; |
| if ((x_46 > 5)) { |
| break; |
| } |
| int const x_50 = a; |
| a = as_type<int>((as_type<uint>(x_50) + as_type<uint>(1))); |
| int const x_52 = c; |
| c = as_type<int>((as_type<uint>(x_52) + as_type<uint>(1))); |
| int const x_54 = b; |
| b = as_type<int>((as_type<uint>(x_54) + as_type<uint>(1))); |
| } |
| while (true) { |
| int const x_60 = a; |
| int const x_62 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| if ((x_60 < x_62)) { |
| } else { |
| break; |
| } |
| { |
| int const x_65 = a; |
| a = as_type<int>((as_type<uint>(x_65) + as_type<uint>(1))); |
| } |
| } |
| int const x_67 = a; |
| int const x_69 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| bool const x_70 = (x_67 == x_69); |
| x_77_phi = x_70; |
| if (x_70) { |
| int const x_73 = b; |
| int const x_75 = x_6.x_GLF_uniform_int_values.arr[3].el; |
| x_76 = (x_73 == x_75); |
| x_77_phi = x_76; |
| } |
| bool const x_77 = x_77_phi; |
| x_84_phi = x_77; |
| if (x_77) { |
| int const x_80 = c; |
| int const x_82 = x_6.x_GLF_uniform_int_values.arr[3].el; |
| x_83 = (x_80 == x_82); |
| x_84_phi = x_83; |
| } |
| bool const x_84 = x_84_phi; |
| if (x_84) { |
| int const x_89 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| int const x_92 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_95 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_98 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| *(tint_symbol_3) = float4(float(x_89), float(x_92), float(x_95), float(x_98)); |
| } else { |
| int const x_102 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| float const x_103 = float(x_102); |
| *(tint_symbol_3) = float4(x_103, x_103, x_103, x_103); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_6, thread float4* const tint_symbol_4) { |
| main_1(x_6, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |