| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[4]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[2]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values; |
| }; |
| struct tint_array_wrapper_2 { |
| float3 arr[2]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, constant buf1& x_9, thread float4* const tint_symbol_4) { |
| float3x3 m = float3x3(0.0f); |
| int a = 0; |
| tint_array_wrapper_2 arr = {}; |
| float3 v = 0.0f; |
| int const x_45 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| float const x_46 = float(x_45); |
| m = float3x3(float3(x_46, 0.0f, 0.0f), float3(0.0f, x_46, 0.0f), float3(0.0f, 0.0f, x_46)); |
| int const x_52 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| a = x_52; |
| int const x_53 = a; |
| int const x_54 = a; |
| float const x_56 = x_9.x_GLF_uniform_float_values.arr[0].el; |
| m[x_53][x_54] = x_56; |
| float3 const x_59 = m[1]; |
| float3 const x_61 = m[1]; |
| tint_array_wrapper_2 const tint_symbol_2 = {.arr={x_59, x_61}}; |
| arr = tint_symbol_2; |
| float const x_64 = x_9.x_GLF_uniform_float_values.arr[1].el; |
| v = float3(x_64, x_64, x_64); |
| int const x_66 = a; |
| float3 const x_68 = arr.arr[x_66]; |
| float3 const x_69 = v; |
| v = (x_69 + x_68); |
| float3 const x_71 = v; |
| int const x_73 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| int const x_76 = x_6.x_GLF_uniform_int_values.arr[2].el; |
| int const x_79 = x_6.x_GLF_uniform_int_values.arr[1].el; |
| if (all((x_71 == float3(float(x_73), float(x_76), float(x_79))))) { |
| int const x_88 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| int const x_91 = x_6.x_GLF_uniform_int_values.arr[3].el; |
| int const x_94 = x_6.x_GLF_uniform_int_values.arr[3].el; |
| int const x_97 = x_6.x_GLF_uniform_int_values.arr[0].el; |
| *(tint_symbol_4) = float4(float(x_88), float(x_91), float(x_94), float(x_97)); |
| } else { |
| int const x_101 = x_6.x_GLF_uniform_int_values.arr[3].el; |
| float const x_102 = float(x_101); |
| *(tint_symbol_4) = float4(x_102, x_102, x_102, x_102); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_6, constant buf1& x_9, thread float4* const tint_symbol_5) { |
| main_1(x_6, x_9, tint_symbol_5); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=*(tint_symbol_5)}; |
| return tint_symbol_3; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_9 [[buffer(1)]]) { |
| thread float4 tint_symbol_6 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, x_9, &(tint_symbol_6)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |