| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[4]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[3]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, constant buf1& x_9, thread float4* const tint_symbol_3) { |
| float a = 0.0f; |
| int i = 0; |
| float b = 0.0f; |
| float c = 0.0f; |
| float d = 0.0f; |
| bool x_67 = false; |
| bool x_68_phi = false; |
| float const x_37 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| a = x_37; |
| int const x_39 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| i = x_39; |
| while (true) { |
| int const x_44 = i; |
| int const x_46 = x_9.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_44 < x_46)) { |
| } else { |
| break; |
| } |
| float const x_49 = a; |
| b = x_49; |
| float const x_50 = b; |
| c = x_50; |
| float const x_51 = c; |
| d = asin(x_51); |
| float const x_54 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| c = x_54; |
| float const x_55 = d; |
| a = x_55; |
| { |
| int const x_56 = i; |
| i = as_type<int>((as_type<uint>(x_56) + as_type<uint>(1))); |
| } |
| } |
| float const x_59 = x_6.x_GLF_uniform_float_values.arr[2].el; |
| float const x_60 = a; |
| bool const x_61 = (x_59 < x_60); |
| x_68_phi = x_61; |
| if (x_61) { |
| float const x_64 = a; |
| float const x_66 = x_6.x_GLF_uniform_float_values.arr[3].el; |
| x_67 = (x_64 < x_66); |
| x_68_phi = x_67; |
| } |
| bool const x_68 = x_68_phi; |
| if (x_68) { |
| int const x_73 = x_9.x_GLF_uniform_int_values.arr[2].el; |
| int const x_76 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| int const x_79 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| int const x_82 = x_9.x_GLF_uniform_int_values.arr[2].el; |
| *(tint_symbol_3) = float4(float(x_73), float(x_76), float(x_79), float(x_82)); |
| } else { |
| int const x_86 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| float const x_87 = float(x_86); |
| *(tint_symbol_3) = float4(x_87, x_87, x_87, x_87); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_6, constant buf1& x_9, thread float4* const tint_symbol_4) { |
| main_1(x_6, x_9, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_9 [[buffer(1)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, x_9, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |