blob: 3455e1c87783b81bdcfb1c858c4e7dd3ed851152 [file] [log] [blame]
static int x_GLF_global_loop_count = 0;
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[2];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
x_GLF_global_loop_count = 0;
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_27 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
switch(x_27) {
case 0: {
if (true) {
const int x_34 = asint(x_6[1].x);
const float x_35 = float(x_34);
x_GLF_color = float4(x_35, x_35, x_35, x_35);
return;
}
/* fallthrough */
{
if (true) {
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_40 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
const int x_43 = asint(x_6[1].x);
const int x_46 = asint(x_6[1].x);
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_49 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
x_GLF_color = float4(float(x_40), float(x_43), float(x_46), float(x_49));
if (false) {
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_55 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]);
const float x_56 = float(x_55);
x_GLF_color = float4(x_56, x_56, x_56, x_56);
while (true) {
x_GLF_global_loop_count = (x_GLF_global_loop_count + 1);
if (false) {
return;
}
if (true) {
return;
}
{
if ((x_GLF_global_loop_count < 100)) {
} else {
break;
}
}
}
}
}
}
break;
}
case 1: {
if (true) {
const uint scalar_offset_4 = ((16u * uint(0))) / 4;
const int x_40 = asint(x_6[scalar_offset_4 / 4][scalar_offset_4 % 4]);
const int x_43 = asint(x_6[1].x);
const int x_46 = asint(x_6[1].x);
const uint scalar_offset_5 = ((16u * uint(0))) / 4;
const int x_49 = asint(x_6[scalar_offset_5 / 4][scalar_offset_5 % 4]);
x_GLF_color = float4(float(x_40), float(x_43), float(x_46), float(x_49));
if (false) {
const uint scalar_offset_6 = ((16u * uint(0))) / 4;
const int x_55 = asint(x_6[scalar_offset_6 / 4][scalar_offset_6 % 4]);
const float x_56 = float(x_55);
x_GLF_color = float4(x_56, x_56, x_56, x_56);
while (true) {
x_GLF_global_loop_count = (x_GLF_global_loop_count + 1);
if (false) {
return;
}
if (true) {
return;
}
{
if ((x_GLF_global_loop_count < 100)) {
} else {
break;
}
}
}
}
}
break;
}
default: {
break;
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}