| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| bool x_36 = false; |
| float3 x_37 = float3(0.0f, 0.0f, 0.0f); |
| int x_6 = 0; |
| float3 x_38 = float3(0.0f, 0.0f, 0.0f); |
| float3 x_51 = float3(0.0f, 0.0f, 0.0f); |
| float3 x_54 = float3(0.0f, 0.0f, 0.0f); |
| bool x_40_phi = false; |
| float3 x_55_phi = float3(0.0f, 0.0f, 0.0f); |
| x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| x_36 = false; |
| x_40_phi = false; |
| while (true) { |
| bool x_45 = false; |
| bool x_45_phi = false; |
| int x_7_phi = 0; |
| float3 x_51_phi = float3(0.0f, 0.0f, 0.0f); |
| bool x_52_phi = false; |
| const bool x_40 = x_40_phi; |
| x_6 = 0; |
| x_45_phi = x_40; |
| x_7_phi = 0; |
| while (true) { |
| x_45 = x_45_phi; |
| const int x_7 = x_7_phi; |
| x_51_phi = float3(0.0f, 0.0f, 0.0f); |
| x_52_phi = x_45; |
| if ((x_7 < 0)) { |
| } else { |
| break; |
| } |
| x_36 = true; |
| x_37 = float3(1.0f, 1.0f, 1.0f); |
| x_51_phi = float3(1.0f, 1.0f, 1.0f); |
| x_52_phi = true; |
| break; |
| { |
| x_45_phi = false; |
| x_7_phi = 0; |
| } |
| } |
| x_51 = x_51_phi; |
| const bool x_52 = x_52_phi; |
| x_55_phi = x_51; |
| if (x_52) { |
| break; |
| } |
| x_54 = float3(0.0f, 0.0f, 0.0f); |
| x_36 = true; |
| x_55_phi = x_54; |
| break; |
| { |
| x_40_phi = false; |
| } |
| } |
| x_38 = x_55_phi; |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| return tint_symbol_1; |
| } |
| |
| tint_symbol main() { |
| const main_out inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |
| float3 GLF_live4drawShape_() { |
| bool x_57 = false; |
| float3 x_58 = float3(0.0f, 0.0f, 0.0f); |
| int i = 0; |
| float3 x_71 = float3(0.0f, 0.0f, 0.0f); |
| float3 x_74 = float3(0.0f, 0.0f, 0.0f); |
| bool x_60_phi = false; |
| float3 x_75_phi = float3(0.0f, 0.0f, 0.0f); |
| x_60_phi = false; |
| while (true) { |
| bool x_65 = false; |
| bool x_65_phi = false; |
| int x_8_phi = 0; |
| float3 x_71_phi = float3(0.0f, 0.0f, 0.0f); |
| bool x_72_phi = false; |
| const bool x_60 = x_60_phi; |
| i = 0; |
| x_65_phi = x_60; |
| x_8_phi = 0; |
| while (true) { |
| x_65 = x_65_phi; |
| const int x_8 = x_8_phi; |
| x_71_phi = float3(0.0f, 0.0f, 0.0f); |
| x_72_phi = x_65; |
| if ((x_8 < 0)) { |
| } else { |
| break; |
| } |
| x_57 = true; |
| x_58 = float3(1.0f, 1.0f, 1.0f); |
| x_71_phi = float3(1.0f, 1.0f, 1.0f); |
| x_72_phi = true; |
| break; |
| { |
| x_65_phi = false; |
| x_8_phi = 0; |
| } |
| } |
| x_71 = x_71_phi; |
| const bool x_72 = x_72_phi; |
| x_75_phi = x_71; |
| if (x_72) { |
| break; |
| } |
| x_74 = float3(0.0f, 0.0f, 0.0f); |
| x_57 = true; |
| x_75_phi = x_74; |
| break; |
| { |
| x_60_phi = false; |
| } |
| } |
| return x_75_phi; |
| } |