| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 injectionSwitch; |
| }; |
| struct tint_array_wrapper { |
| int arr[10]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void merge_i1_i1_i1_(thread int* const from, thread int* const mid, thread int* const to, thread tint_array_wrapper* const tint_symbol_3, thread tint_array_wrapper* const tint_symbol_4) { |
| int k = 0; |
| int i = 0; |
| int j = 0; |
| int i_1 = 0; |
| int const x_260 = *(from); |
| k = x_260; |
| int const x_261 = *(from); |
| i = x_261; |
| int const x_262 = *(mid); |
| j = as_type<int>((as_type<uint>(x_262) + as_type<uint>(1))); |
| while (true) { |
| int const x_268 = i; |
| int const x_269 = *(mid); |
| int const x_271 = j; |
| int const x_272 = *(to); |
| if (((x_268 <= x_269) & (x_271 <= x_272))) { |
| } else { |
| break; |
| } |
| int const x_276 = i; |
| int const x_278 = (*(tint_symbol_3)).arr[x_276]; |
| int const x_279 = j; |
| int const x_281 = (*(tint_symbol_3)).arr[x_279]; |
| if ((x_278 < x_281)) { |
| int const x_286 = k; |
| k = as_type<int>((as_type<uint>(x_286) + as_type<uint>(1))); |
| int const x_288 = i; |
| i = as_type<int>((as_type<uint>(x_288) + as_type<uint>(1))); |
| int const x_291 = (*(tint_symbol_3)).arr[x_288]; |
| (*(tint_symbol_4)).arr[x_286] = x_291; |
| } else { |
| int const x_293 = k; |
| k = as_type<int>((as_type<uint>(x_293) + as_type<uint>(1))); |
| int const x_295 = j; |
| j = as_type<int>((as_type<uint>(x_295) + as_type<uint>(1))); |
| int const x_298 = (*(tint_symbol_3)).arr[x_295]; |
| (*(tint_symbol_4)).arr[x_293] = x_298; |
| } |
| } |
| while (true) { |
| int const x_304 = i; |
| int const x_306 = i; |
| int const x_307 = *(mid); |
| if (((x_304 < 10) & (x_306 <= x_307))) { |
| } else { |
| break; |
| } |
| int const x_311 = k; |
| k = as_type<int>((as_type<uint>(x_311) + as_type<uint>(1))); |
| int const x_313 = i; |
| i = as_type<int>((as_type<uint>(x_313) + as_type<uint>(1))); |
| int const x_316 = (*(tint_symbol_3)).arr[x_313]; |
| (*(tint_symbol_4)).arr[x_311] = x_316; |
| } |
| int const x_318 = *(from); |
| i_1 = x_318; |
| while (true) { |
| int const x_323 = i_1; |
| int const x_324 = *(to); |
| if ((x_323 <= x_324)) { |
| } else { |
| break; |
| } |
| int const x_327 = i_1; |
| int const x_328 = i_1; |
| int const x_330 = (*(tint_symbol_4)).arr[x_328]; |
| (*(tint_symbol_3)).arr[x_327] = x_330; |
| { |
| int const x_332 = i_1; |
| i_1 = as_type<int>((as_type<uint>(x_332) + as_type<uint>(1))); |
| } |
| } |
| return; |
| } |
| |
| int func_i1_i1_(thread int* const m, thread int* const high, thread float4* const tint_symbol_5) { |
| int x = 0; |
| int x_335 = 0; |
| int x_336 = 0; |
| float const x_338 = (*(tint_symbol_5)).x; |
| if ((x_338 >= 0.0f)) { |
| if (false) { |
| int const x_346 = *(high); |
| x_336 = as_type<int>((as_type<uint>(x_346) << as_type<uint>(0))); |
| } else { |
| x_336 = 4; |
| } |
| int const x_348 = x_336; |
| x_335 = as_type<int>((as_type<uint>(1) << as_type<uint>(x_348))); |
| } else { |
| x_335 = 1; |
| } |
| int const x_350 = x_335; |
| x = x_350; |
| int const x_351 = x; |
| x = (x_351 >> as_type<uint>(4)); |
| int const x_353 = *(m); |
| int const x_355 = *(m); |
| int const x_357 = *(m); |
| int const x_359 = x; |
| return clamp(as_type<int>((as_type<uint>(2) * as_type<uint>(x_353))), as_type<int>((as_type<uint>(2) * as_type<uint>(x_355))), (as_type<int>((as_type<uint>(2) * as_type<uint>(x_357))) / x_359)); |
| } |
| |
| void mergeSort_(thread tint_array_wrapper* const tint_symbol_6, thread tint_array_wrapper* const tint_symbol_7, thread float4* const tint_symbol_8) { |
| int low = 0; |
| int high_1 = 0; |
| int m_1 = 0; |
| int i_2 = 0; |
| int from_1 = 0; |
| int mid_1 = 0; |
| int to_1 = 0; |
| int param = 0; |
| int param_1 = 0; |
| int param_2 = 0; |
| int param_3 = 0; |
| int param_4 = 0; |
| low = 0; |
| high_1 = 9; |
| m_1 = 1; |
| while (true) { |
| int const x_367 = m_1; |
| int const x_368 = high_1; |
| if ((x_367 <= x_368)) { |
| } else { |
| break; |
| } |
| int const x_371 = low; |
| i_2 = x_371; |
| while (true) { |
| int const x_376 = i_2; |
| int const x_377 = high_1; |
| if ((x_376 < x_377)) { |
| } else { |
| break; |
| } |
| int const x_380 = i_2; |
| from_1 = x_380; |
| int const x_381 = i_2; |
| int const x_382 = m_1; |
| mid_1 = as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_381) + as_type<uint>(x_382)))) - as_type<uint>(1))); |
| int const x_385 = i_2; |
| int const x_386 = m_1; |
| int const x_390 = high_1; |
| to_1 = min(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_385) + as_type<uint>(as_type<int>((as_type<uint>(2) * as_type<uint>(x_386))))))) - as_type<uint>(1))), x_390); |
| int const x_392 = from_1; |
| param = x_392; |
| int const x_393 = mid_1; |
| param_1 = x_393; |
| int const x_394 = to_1; |
| param_2 = x_394; |
| merge_i1_i1_i1_(&(param), &(param_1), &(param_2), tint_symbol_6, tint_symbol_7); |
| { |
| int const x_396 = m_1; |
| param_3 = x_396; |
| int const x_397 = high_1; |
| param_4 = x_397; |
| int const x_398 = func_i1_i1_(&(param_3), &(param_4), tint_symbol_8); |
| int const x_399 = i_2; |
| i_2 = as_type<int>((as_type<uint>(x_399) + as_type<uint>(x_398))); |
| } |
| } |
| { |
| int const x_401 = m_1; |
| m_1 = as_type<int>((as_type<uint>(2) * as_type<uint>(x_401))); |
| } |
| } |
| return; |
| } |
| |
| void main_1(constant buf0& x_34, thread tint_array_wrapper* const tint_symbol_9, thread tint_array_wrapper* const tint_symbol_10, thread float4* const tint_symbol_11, thread float4* const tint_symbol_12) { |
| int i_3 = 0; |
| int j_1 = 0; |
| float grey = 0.0f; |
| float const x_93 = x_34.injectionSwitch.x; |
| i_3 = int(x_93); |
| while (true) { |
| int const x_99 = i_3; |
| switch(x_99) { |
| case 9: { |
| int const x_129 = i_3; |
| (*(tint_symbol_9)).arr[x_129] = -5; |
| break; |
| } |
| case 8: { |
| int const x_127 = i_3; |
| (*(tint_symbol_9)).arr[x_127] = -4; |
| break; |
| } |
| case 7: { |
| int const x_125 = i_3; |
| (*(tint_symbol_9)).arr[x_125] = -3; |
| break; |
| } |
| case 6: { |
| int const x_123 = i_3; |
| (*(tint_symbol_9)).arr[x_123] = -2; |
| break; |
| } |
| case 5: { |
| int const x_121 = i_3; |
| (*(tint_symbol_9)).arr[x_121] = -1; |
| break; |
| } |
| case 4: { |
| int const x_119 = i_3; |
| (*(tint_symbol_9)).arr[x_119] = 0; |
| break; |
| } |
| case 3: { |
| int const x_117 = i_3; |
| (*(tint_symbol_9)).arr[x_117] = 1; |
| break; |
| } |
| case 2: { |
| int const x_115 = i_3; |
| (*(tint_symbol_9)).arr[x_115] = 2; |
| break; |
| } |
| case 1: { |
| int const x_113 = i_3; |
| (*(tint_symbol_9)).arr[x_113] = 3; |
| break; |
| } |
| case 0: { |
| int const x_111 = i_3; |
| (*(tint_symbol_9)).arr[x_111] = 4; |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| int const x_131 = i_3; |
| i_3 = as_type<int>((as_type<uint>(x_131) + as_type<uint>(1))); |
| { |
| int const x_133 = i_3; |
| if ((x_133 < 10)) { |
| } else { |
| break; |
| } |
| } |
| } |
| j_1 = 0; |
| while (true) { |
| int const x_139 = j_1; |
| if ((x_139 < 10)) { |
| } else { |
| break; |
| } |
| int const x_142 = j_1; |
| int const x_143 = j_1; |
| int const x_145 = (*(tint_symbol_9)).arr[x_143]; |
| (*(tint_symbol_10)).arr[x_142] = x_145; |
| { |
| int const x_147 = j_1; |
| j_1 = as_type<int>((as_type<uint>(x_147) + as_type<uint>(1))); |
| } |
| } |
| mergeSort_(tint_symbol_9, tint_symbol_10, tint_symbol_11); |
| float const x_151 = (*(tint_symbol_11)).y; |
| if ((int(x_151) < 30)) { |
| int const x_158 = (*(tint_symbol_9)).arr[0]; |
| grey = (0.5f + (float(x_158) / 10.0f)); |
| } else { |
| float const x_163 = (*(tint_symbol_11)).y; |
| if ((int(x_163) < 60)) { |
| int const x_170 = (*(tint_symbol_9)).arr[1]; |
| grey = (0.5f + (float(x_170) / 10.0f)); |
| } else { |
| float const x_175 = (*(tint_symbol_11)).y; |
| if ((int(x_175) < 90)) { |
| int const x_182 = (*(tint_symbol_9)).arr[2]; |
| grey = (0.5f + (float(x_182) / 10.0f)); |
| } else { |
| float const x_187 = (*(tint_symbol_11)).y; |
| if ((int(x_187) < 120)) { |
| int const x_194 = (*(tint_symbol_9)).arr[3]; |
| grey = (0.5f + (float(x_194) / 10.0f)); |
| } else { |
| float const x_199 = (*(tint_symbol_11)).y; |
| if ((int(x_199) < 150)) { |
| discard_fragment(); |
| } else { |
| float const x_206 = (*(tint_symbol_11)).y; |
| if ((int(x_206) < 180)) { |
| int const x_213 = (*(tint_symbol_9)).arr[5]; |
| grey = (0.5f + (float(x_213) / 10.0f)); |
| } else { |
| float const x_218 = (*(tint_symbol_11)).y; |
| if ((int(x_218) < 210)) { |
| int const x_225 = (*(tint_symbol_9)).arr[6]; |
| grey = (0.5f + (float(x_225) / 10.0f)); |
| } else { |
| float const x_230 = (*(tint_symbol_11)).y; |
| if ((int(x_230) < 240)) { |
| int const x_237 = (*(tint_symbol_9)).arr[7]; |
| grey = (0.5f + (float(x_237) / 10.0f)); |
| } else { |
| float const x_242 = (*(tint_symbol_11)).y; |
| if ((int(x_242) < 270)) { |
| int const x_249 = (*(tint_symbol_9)).arr[8]; |
| grey = (0.5f + (float(x_249) / 10.0f)); |
| } else { |
| discard_fragment(); |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| float const x_253 = grey; |
| float3 const x_254 = float3(x_253, x_253, x_253); |
| *(tint_symbol_12) = float4(x_254.x, x_254.y, x_254.z, 1.0f); |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_34, float4 gl_FragCoord_param, thread float4* const tint_symbol_13, thread tint_array_wrapper* const tint_symbol_14, thread tint_array_wrapper* const tint_symbol_15, thread float4* const tint_symbol_16) { |
| *(tint_symbol_13) = gl_FragCoord_param; |
| main_1(x_34, tint_symbol_14, tint_symbol_15, tint_symbol_13, tint_symbol_16); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_16)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_34 [[buffer(0)]]) { |
| thread float4 tint_symbol_17 = 0.0f; |
| thread tint_array_wrapper tint_symbol_18 = {}; |
| thread tint_array_wrapper tint_symbol_19 = {}; |
| thread float4 tint_symbol_20 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_34, gl_FragCoord_param, &(tint_symbol_17), &(tint_symbol_18), &(tint_symbol_19), &(tint_symbol_20)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |