m144 Revive tint options removed by accident. The given options were removed by https://dawn-review.googlesource.com/c/dawn/+/276774/13/src/dawn/native/vulkan/ShaderModuleVk.cpp Bug: 467666272, 472294753 Fixed: 473407752 Change-Id: I59a53a6ac553160b0b37034242f62e88750a1985 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/281916 Reviewed-by: Peter McNeeley <petermcneeley@google.com> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Byungchul Kim <byungchul@google.com> (cherry picked from commit ed7041813d47668112ed471596def071caa54a95) Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/282955 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: David Neto <dneto@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.