blob: 7c314cd4cc28c735ead9ed75176a1a1eab8455d1 [file]
struct FragmentInputs {
uint subgroup_invocation_id;
uint subgroup_size;
};
RWByteAddressBuffer output : register(u0);
void main_inner(FragmentInputs inputs) {
output.Store((0u + (uint(inputs.subgroup_invocation_id) * 4u)), inputs.subgroup_size);
}
void main() {
uint v = WaveGetLaneIndex();
FragmentInputs v_1 = {v, WaveGetLaneCount()};
main_inner(v_1);
}