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// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_wire/client/Queue.h"
#include "dawn_wire/client/Client.h"
#include "dawn_wire/client/Device.h"
namespace dawn_wire { namespace client {
WGPUFence Queue::CreateFence(WGPUFenceDescriptor const* descriptor) {
auto* allocation = device->GetClient()->FenceAllocator().New(device);
QueueCreateFenceCmd cmd;
cmd.self = ToAPI(this);
cmd.result = ObjectHandle{allocation->object->id, allocation->generation};
cmd.descriptor = descriptor;
device->GetClient()->SerializeCommand(cmd);
Fence* fence = allocation->object.get();
fence->Initialize(this, descriptor);
return ToAPI(fence);
}
void Queue::Signal(WGPUFence cFence, uint64_t signalValue) {
Fence* fence = FromAPI(cFence);
if (fence->GetQueue() != this) {
device->InjectError(WGPUErrorType_Validation,
"Fence must be signaled on the queue on which it was created.");
return;
}
if (signalValue <= fence->GetSignaledValue()) {
device->InjectError(WGPUErrorType_Validation,
"Fence value less than or equal to signaled value");
return;
}
fence->SetSignaledValue(signalValue);
QueueSignalCmd cmd;
cmd.self = ToAPI(this);
cmd.fence = cFence;
cmd.signalValue = signalValue;
device->GetClient()->SerializeCommand(cmd);
}
void Queue::WriteBuffer(WGPUBuffer cBuffer,
uint64_t bufferOffset,
const void* data,
size_t size) {
Buffer* buffer = FromAPI(cBuffer);
QueueWriteBufferInternalCmd cmd;
cmd.queueId = id;
cmd.bufferId = buffer->id;
cmd.bufferOffset = bufferOffset;
cmd.data = static_cast<const uint8_t*>(data);
cmd.size = size;
device->GetClient()->SerializeCommand(cmd);
}
void Queue::WriteTexture(const WGPUTextureCopyView* destination,
const void* data,
size_t dataSize,
const WGPUTextureDataLayout* dataLayout,
const WGPUExtent3D* writeSize) {
QueueWriteTextureInternalCmd cmd;
cmd.queueId = id;
cmd.destination = destination;
cmd.dataSize = dataSize;
cmd.dataLayout = dataLayout;
cmd.writeSize = writeSize;
device->GetClient()->SerializeCommand(cmd);
}
}} // namespace dawn_wire::client