commit | aa9475e97336f980dfe6a9a66abd95dcb0dacdb8 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Tue Jan 18 21:54:25 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 18 21:54:25 2022 +0000 |
tree | cb9d9a2d5df3cbbc1b685b429e6c51465c47adec | |
parent | ddca7bc855658ec30dddde61ebfbed301f5da3cf [diff] |
Add WGPUDawnEncoderInternalUsageDescriptor This descriptor, when chained on WGPUCommandEncoderDescriptor makes internal usages visible to validation. This CL is to help implement WebGPU Swiftshader support in Chrome. Bug: chromium:1266550 Change-Id: I7253fe45003e9ad5ac4d8ddd2d4782989e9b5c27 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76440 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.