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// Copyright 2023 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/native/d3d/DeviceD3D.h"
#include "dawn/native/d3d/BackendD3D.h"
#include "dawn/native/d3d/ExternalImageDXGIImpl.h"
#include "dawn/native/d3d/Forward.h"
#include "dawn/native/d3d/PhysicalDeviceD3D.h"
#include "dawn/native/d3d/SharedFenceD3D.h"
namespace dawn::native::d3d {
Device::Device(AdapterBase* adapter,
const UnpackedPtr<DeviceDescriptor>& descriptor,
const TogglesState& deviceToggles)
: DeviceBase(adapter, descriptor, deviceToggles) {}
Device::~Device() {
Destroy();
}
void Device::DestroyImpl() {
// TODO(crbug.com/dawn/831): DestroyImpl is called from two places.
// - It may be called if the device is explicitly destroyed with APIDestroy.
// This case is NOT thread-safe and needs proper synchronization with other
// simultaneous uses of the device.
// - It may be called when the last ref to the device is dropped and the device
// is implicitly destroyed. This case is thread-safe because there are no
// other threads using the device since there are no other live refs.
while (!mExternalImageList.empty()) {
d3d::ExternalImageDXGIImpl* externalImage = mExternalImageList.head()->value();
// ExternalImageDXGIImpl::DestroyInternal() calls RemoveFromList().
externalImage->DestroyInternal();
}
}
ResultOrError<wgpu::TextureUsage> Device::GetSupportedSurfaceUsageImpl(
const Surface* surface) const {
wgpu::TextureUsage usages = wgpu::TextureUsage::RenderAttachment |
wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::CopySrc |
wgpu::TextureUsage::CopyDst;
return usages;
}
const PlatformFunctions* Device::GetFunctions() const {
return ToBackend(GetPhysicalDevice())->GetBackend()->GetFunctions();
}
ComPtr<IDXGIFactory4> Device::GetFactory() const {
return ToBackend(GetPhysicalDevice())->GetBackend()->GetFactory();
}
std::unique_ptr<ExternalImageDXGIImpl> Device::CreateExternalImageDXGIImpl(
const ExternalImageDescriptor* descriptor) {
std::unique_ptr<ExternalImageDXGIImpl> externalImage;
if (!ConsumedError(CreateExternalImageDXGIImplImpl(descriptor), &externalImage)) {
mExternalImageList.Append(externalImage.get());
return externalImage;
}
return {};
}
} // namespace dawn::native::d3d