commit | ab4e4feb01ac2e3fc4d202ebf261817b664b69d9 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Thu Aug 20 16:17:59 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Aug 20 16:17:59 2020 +0000 |
tree | 9124c76f286f25c3f6075f13696fa7a0ec981997 | |
parent | f7123d74633fd3015ae0ecab4ef46619614750d4 [diff] |
Workaround Intel Mesa driver issue about T2B copy with stencil aspects In the test DepthStencilCopyTests/FromStencilAspect we are writing into gl_FragDepth but we disable the depth writing when creating the render pipeline, which causes Intel Mesa driver hangs when the test is running on it. In this patch we try to add workaround to this issue by enabling the depth writing. BUG=dawn:439 TEST=dawn_end2end_tests Change-Id: I618246097a26ee62c830f0ac8dc1aa0ab4d224a9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27000 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.