blob: 9b6005647e7111baad952dd5a561d583991a2a47 [file] [log] [blame]
#version 310 es
vec3 tint_float_modulo(vec3 x, vec3 y) {
return (x - (y * trunc((x / y))));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
vec3 a = vec3(1.0f, 2.0f, 3.0f);
float b = 4.0f;
vec3 r = tint_float_modulo(a, vec3(b));
}