|author||Brandon Jones <email@example.com>||Tue Jun 16 16:55:38 2020 +0000|
|committer||Commit Bot service account <firstname.lastname@example.org>||Tue Jun 16 16:55:38 2020 +0000|
Fix fuzzer hang when waiting for fence signal after device loss When the fuzzer passes the command DeviceLoseForTesting, the DawnWireServerFuzzer will hang forever when waiting for a fence signal because the device was lost. This commit sets a callback on device loss which gives an extra condition to break the hang. Bug: dawn:444 Change-Id: I0157358ed6da39cc6fcab7e1be8a3d5fde74266f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23141 Reviewed-by: Corentin Wallez <email@example.com> Reviewed-by: Natasha Lee <firstname.lastname@example.org> Commit-Queue: Brandon Jones <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.