ByteAddressBuffer sb : register(t0, space0); | |
void arrayLength_b083be() { | |
uint tint_symbol_1 = 0u; | |
sb.GetDimensions(tint_symbol_1); | |
const uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u); | |
uint res = tint_symbol_2; | |
} | |
void vertex_main() { | |
arrayLength_b083be(); | |
return; | |
} | |
void fragment_main() { | |
arrayLength_b083be(); | |
return; | |
} | |
[numthreads(1, 1, 1)] | |
void compute_main() { | |
arrayLength_b083be(); | |
return; | |
} | |