#include <metal_stdlib> | |
using namespace metal; | |
void countOneBits_0d0e46() { | |
uint4 res = popcount(uint4()); | |
} | |
vertex void vertex_main() { | |
countOneBits_0d0e46(); | |
return; | |
} | |
fragment void fragment_main() { | |
countOneBits_0d0e46(); | |
return; | |
} | |
kernel void compute_main() { | |
countOneBits_0d0e46(); | |
return; | |
} | |