#include <metal_stdlib> | |
using namespace metal; | |
void mix_6f8adc() { | |
float2 res = mix(float2(), float2(), float2()); | |
} | |
vertex void vertex_main() { | |
mix_6f8adc(); | |
return; | |
} | |
fragment void fragment_main() { | |
mix_6f8adc(); | |
return; | |
} | |
kernel void compute_main() { | |
mix_6f8adc(); | |
return; | |
} | |